Microsoft DirectX Will Now Transition Into SPIR-V As The Interchange Format, Marking A New Era of Open-Source Development With Open Standards

20.09.2024 в 12:35,
Hard news

In a dramatic turn of events, Microsoft has announced that DirectX will now adopt the open-standard SPIR-V as the interchange format for representing shader programs. Microsoft Reveals That They Will

Now Align DirectX With Industry Standards, Employing Khronos's SPIR-V IR The beginning is a bit difficult to understand, but we'll try to develop the article so that a commoner can understand why this ...

Автор: wccftech.com
Источник: https://wccftech.com/microsoft-directx-transition-spir-v-new-era-open-source-development-open-standards/
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