NVIDIA Announces RTX Mega Geometry Implementation in Witcher 4, Path Tracing for 007 First Light

10.03.2026 в 18:31,
Hard news

NVIDIA at the 2026 GDC announced the first implementation of RTX Mega Geometry. Announced alongside its GeForce RTX 50-series "Blackwell" generation, Mega Geometry is a technology that seeks

to significantly increase geometric complexity of objects or surfaces with ray tracing elements. A distant analogue of Mega Textures, Mega Geometry leverages nested triangle clusters to reduce video  ...

Автор: btarunr
Источник: https://www.techpowerup.com/347245/nvidia-announces-rtx-mega-geometry-implementation-in-witcher-4-path-tracing-for-007-first-light
×