Nearly 30 years after Core Design’s planned Nintendo 64 version of Tomb Raider was canceled, a homebrew developer known as Snake has demonstrated a work-in-progress port running on N64 hardware via th
e Analogue 3D. Built from scratch using the TRX decompilation approach alongside libdragon and Tiny3D, the project reportedly implements most of the full game but still faces major bugs and performanc ...
Автор: notebookcheck.net
Источник: https://www.notebookcheck.net/Unofficial-Tomb-Raider-Nintendo-64-Port-finally-becomes-reality-after-30-years.1289103.0.html